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FOUR SEASON DASH

ROLE

3D Artist / Graphic Designer

DESCRIPTION

Four Season Dash is a racing game with novel team-vs-team structure and really novel Makey Makey controls. In this game, the four players are divided into two teams. Each team has one player as a horse and the other player as a riding animal. The "horse" players need to step on the pedal in turn with their feet to move forward, while stepping at the same time is to jump through obstacles. The "riding animal" players need to choose the track where the horse runs through the reins, avoid obstacles as much as possible, get different props, and press the button to use the props. The team that cross the finish line first wins. The game makes players have a strong sense of engagement.

TIMELINE

2021.11 ( 2 Weeks)

GENRE

Racing Game

PLATFORM

PC + Makey Makey

TEAM

3D Artist : Dian (Me), Glendon

Programmer: Abhijeet, Xiunan

Sound Designer / Producer: Xiunan

Assistant: Amber

TOOL USED

Unity - Coding, Shader, VFX, Terrain

Maya - Environment / Character Models

Substance Painter - Texture

Makey Makey - Hardware

Boards, Springs, Saws and Glue... - Pedal

Ropes - Reins

Aluminum Foil - Wire

RESPONSIBILITY

  1. Used Maya to build environments in four seasons and applied terrain tool, skybox and post-processing in Unity to polish the entire scene.

  2. Involved in concept design, UI design, character texturing, rigging, skinning and animation.

GAMEPLAY VIDEO

PHYSICAL INPUT

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